Showing posts with label internet video. Show all posts
Showing posts with label internet video. Show all posts

Monday, July 12, 2010

Logitech's new acquisition to enhance video technology communication

Logitech International announced the acquisition of the assets of Paradial AS, a Norway-based leading provider of firewall and NAT (network address translation) traversal solutions for video communication.

Paradial’s technology addresses one of the most significant barriers to the widespread adoption of Internet-based video communication: challenges encountered when calling across protected networks. Traversing any firewall while maintaining a high level of security, the Paradial technology enables seamless video calling between people inside the walls of an enterprise and those inside other enterprises, in remote offices or telecommuting. While Logitech is already offering Paradial technology to LifeSize customers through an OEM agreement, the acquisition allows the company to closely integrate firewall and NAT traversal across its video communication product portfolio, enabling reliable, high-quality end-to-end HD video calling over highly protected networks.

With the acquisition of Paradial, Logitech is taking another step toward delivering seamless HD video communication to anyone and anywhere.

For the more information, click here.

Thursday, April 8, 2010

Samsung keynote at CONNECTIONS™ explores future of LCD technology and 3D TV

Parks Associates announced Scott Birnbaum, Vice President, Samsung LCD Group, will deliver the morning keynote, “TV Technology in the New Age of Consumer Buying,” at CONNECTIONS™ on June 9, 2010.

CONNECTIONS™: The Digital Living Conference and Showcase, in its 14th year, will take place June 8-10, 2010, at the Santa Clara Convention Center. CONNECTIONS™ is the premier event for research and analysis of connected home technologies and digital living solutions, with over 600 executives attending each year.

Mr. Birnbaum will speak at 10:00 a.m., June 9, on the future of LCD technology, the accelerated movement toward a 16:9 aspect ratio, and the prognosis for 3D in the home. He will explore the implications for TV design and manufacturing as consumers demand thin, energy-efficient form factors that provide crystal-clear, movie-like experiences.

He will also discuss the need for easy-to-understand data so consumers can understand and make informed choices about thinness, backlighting, energy consumption, contrast and aspect ratios, and refresh rates.

CONNECTIONS™ features multiple sessions on next-generation video services and the growing demand for interactive entertainment, including 3D and connected TV, personalization of applications, Internet video, and mobile applications. Sessions include industry-leading consumer research and executive analysis to highlight the next opportunities and future business strategies for video technologies and platforms, multiscreen experiences, and value-added services.

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Wednesday, February 10, 2010

Blackwave Expands Business Operations to Asia

Blackwave, an innovator in Internet video storage and delivery infrastructure, announced it expanded its business operations into Asia. The company recently opened headquarters offices in Tokyo and Seoul, and has staffed them with highly experienced managers and employees. It has also signed major customer and partner agreements in both countries.

Blackwave's new Asian initiatives are geared to launch the company into a solid leadership position as a provider of advanced video delivery solutions for content publishers, video aggregators, CDNs, cable/IPTV and wireless network operators to Japanese and South Korean corporate customers and reseller partners.

For the full press release, click here.

Tuesday, December 8, 2009

Boxee to Offer a Device to Put Web Video on TV

Boxee is trying to bring the boundless selection of Web video to the living-room TV. Boxee compiles music and videos from the Internet (Netflix, MLB.TV, Comedy Central, Pandora, etc.) and transposes it to a user friendly format that reflects a TV directory. Although Boxee has forged its own relationships with Web video sites, any company can make its videos available through the service. They are also facing an increasingly crowded market with more Blu-ray players, video game consoles and HDTVs having Internet capabilities.

Boxee has tried to bring network television shows into its service offering; however, TV networks prefer people are not able to watch their shows via Web videos because of missed advertising value. As a result, Hulu has largely blocked Boxee from adding its videos. Boxee says it is currently working on a Web browser, based on open-source technology from Firefox's Mozilla, so its users can manually go to any site and watch the video there.

To read more on Brad Stone's NY Times article, click here.

Monday, September 14, 2009

CONNECTIONS Europe agenda: Connected Devices & Services

CONNECTIONS Europe will be held in Amsterdam on November 4 and covers the international landscape for connected devices and services with a European emphasis, including:

  • Internet video and the TV experience
  • Cloud computing and advanced TV and communications services
  • Residential gateway or set-top box
  • The impact of 3D TV
  • The three-screen ecosystem
  • The interface for online and user-generated content
  • The companies best positioned to lead the connected home ecosystem

Attending CONNECTIONS Europe provides executives with networking and strategic planning opportunities.

  • The development roadmap of the technologies and applications that will define the European and global digital lifestyle
  • Identification of existing and emerging leaders in the connected home ecosystem
  • Adoption and revenue forecasts of key connected device and service categories
  • An examination of the business models which will drive the convergence in video and entertainment content and applications, online services, and communications.

Monday, September 8, 2008

Is the Fancast Store a Mistake?

In the age of online entertainment, consumers get virtually unlimited choice of content and unlimited means to entertain themselves. They can stream their favorite episode of Lost from ABC.com, watch full-length movies on Hulu or even download episodes of shows like the The Office from NBCDirect and they can do it all for free.

These choices offer consumers unprecedented amount of control over their entertainment experience, which is bad news for incumbent content aggregators: cable, satellite and IPTV companies. The incumbents have to create a way to deliver increasingly-sophisticated entertainment to consumers for free.

Amy Banse, the president of Comcast Interactive Media, alluded to some of thesechallenges during her keynote at the Parks Associates CONNECTIONS™ event in July (http://parksassociates.com/events/connections/2008/attendees/materials.htm).

Comcast is a great example of an incumbent provider working hard at establishing new entertainment avenues for consumers. In 2006, it launched Ziddio, a user-generated portal similar to YouTube. It followed up with FearNET.com, a horror movie and community site. In 2008, it launched Fancast, a video aggregation and streaming site.

Not all its experiments have been a success. In August, Ziddio has closed its doors (or shut down its servers) for good. FearNET, on the other hand, is alive and growing. In 2007, Comcast expanded it onto the video-on-demand (VoD) platform. This is a critical step for Comcast, as it is trying to build a holistic consumer experience, linking TV, internet and mobile into one.

Comcast’s latest foray into the digital media distribution is the launch of it’s Fancast store in September of 2008. Using the store, any broadband customer in the US can download from over 3,000 titles. Comcast plans to expand the library to 10,000 by the end of 2008. With the new store, users will have an option to buy or rent the video and download it to their PC at prices comparable to Amazons: $10-15 to buy and $4 to rent.

This latest expansion makes me pause to think about what Comcast is trying to accomplish. Have they not learned from iTunes, Hulu and Veoh? What about Netflix and Walmart, who got their own bruises trying to set up digital distribution?

Without a doubt, Comcast will face many of the same challenges as distributors listed above, however, in Comcast’s case, there are significant benefits that would make this strategy worth the risk and give Comcast a chance to succeed. Let’s take a look at each in greater detail. First, let’s consider the challenges:

• Unfavorable economics. Same argument as applied to Hulu and Veoh and Joost applies to Comcast: content owners keep the bulk of the video advertising revenue. Although Comcast did not comment on the revenue arrangements, it did admit that content owners sell ads in the videos featured on Fancast, which usually means that content owner retains 70-90% of the revenue. With the launch of the Fancast store, Comcast acquires an additional revenue source: consumer purchase and rental fees, however, it is also likely that content owners keep the bulk of those.

• Digital rights ruin consumer experience. Content owners manage media rights very carefully, to ensure revenue maximization. This would hinder the delivery of the holistic consumer experience mentioned above. For example, a movie, or a TV episode may be available on Fancast site, but not available on VoD. Additionally, content owners are adamant about protecting their content with the Digital Rights Management (DRM) software. Fancast is no exception, using Windows Media DRM. DRM further restricts how viewers can enjoy video, for example, consumers can only watch video on a PC, not a Mac, mobile device or a TV. Such limitations also interfere with “for pay” business models outlined above. Rather than downloading a heavily-protected video file that can only be watched on a PC, consumers will opt to buy (or rent) a DVD, which can be watched on TV or PC and now even on a mobile device as some DVDs include digital versions.

• Competition will hinder success. Online video field is extremely hot with many hands reaching for very little revenue. From the broadcast networks to the device manufacturers, companies like ABC, NBC, Apple, and Microsoft are all striving to deliver the next generation of the consumer entertainment experience. Standing out in this crowd will require an exceptional product with clear differentiation.

There are, however, opportunities for Comcast in pursuing this strategy:

• Content owners crave secure, multi-platform distribution. As consumers increasingly engage in concurrent media consumption and ad avoidance, the effectiveness of advertising in media decreases. Advertising revenues pose the bulk of revenue for many content owners and they want to ensure that if effectiveness of one channel, such as TV, diminishes, they have another channel, such as internet to supplant it with. Service providers such as Comcast make very good partners for media companies, potentially yielding better revenue splits and more lenient distribution rights.

According to Alix Cottrell, general manager of Fancast, this is the route that Comcast intends to follow. Current plans will allow Comcast customers with VoD or DVR to either copy online content into their VoD folder or have it recorded on their DVR (if the show is only available on linear TV). Comcast plans to implement this service within 12 months. In the next 24-48 months, Fancast also plans to launch a mobile component. Initially, consumers will still have to download content to PC and then port it to a mobile device. If the Clearwire partnership is successful, however, Comcast may also launch a direct-to-device service on par with at&t’s Mediaflo or Verizon’s VCAST. Finally, thePlatform, Comcast’s video delivery arm, has recently acquired Chirp, a social application developer, suggesting that Comcast is gearing to dramatically expand social features of its Fancast service.

• Can build biggest libraries. As a media aggregator and distributor, it is easier for Comcast (and most service providers) to build large video libraries. It can leverage its linear distribution relationships to secure content from many providers. It is also not bound by the media ownership regulations that restrict some of the other aggregators. For example, Hulu still doesn’t have ABC’s and CBS’ content in its libraries and it likely never will. Even if the ideological differences between partners get resolved, media ownership regulations will preclude Hulu from adding more content partners.

So does Comcast’s launch of the Fancast store make sense? Will the store succeed? I think it’s safe to say that it does and it will. Of course it is important to keep in mind that success will NOT be measured by revenue or profitability of an individual property like Fancast. Fancast will, however, condition consumers to seek video online and will also build stronger links in consumers’ minds between internet video and traditional TV. As content owners relax their rights requirements, Comcast will be in the position to deliver the holistic consumer experience, which envelops consumers in content (and advertising) regardless of where they are or which device they are using. That service may even be compelling enough for consumers to consider opening their wallets!

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Written by Anton Denissov, Research Analyst, Parks Associates

Tuesday, August 12, 2008

Consumers to spend billions on Internet Video Services by 2013

TV-based Internet video receivers and connected consumer electronics platforms will drive transactional revenues for premium Internet video services past $6 billion --

U.S. consumers will spend over $6 billion for Internet video services by 2013, with direct-to-TV videos accounting for 75% of that revenue, according to Parks Associates’ Internet Video: Direct-to-Consumer Services (Second Edition).

This new report finds that greater ownership of connected game consoles, networked TVs, and alternative video-on-demand set-top receivers is generating significant growth in user-paid revenues.Future areas to watch include ad-supported movie streams, new targeted advertising approaches, and Hollywood’s efforts to offer more electronically distributed content through download-to-burn kiosks and other manufacturing-on-demand outlets.

Internet Video: Direct-to-Consumer Services (Second Edition) examines the business of premium Internet video delivery and includes the latest primary consumer research on Internet video consumption and interest in new Internet video services and products.

Parks Associates will present on Internet video and other digital-lifestyle topics at CONNECTIONS™ Europe Summit, August 29, in Berlin.